This is the debug space for our retro MGS fangame Peace Day. It doesn’t look like much right now because we don’t have enemies or any real gameplay yet - but we have PHYSICS! One way platforms and stuff like that! Plus, just about all the basic movement mechanics are done. Finally, we can move on to more exciting things besides the solid foundations of the game. (Disclaimer: I’m aware that some of the movement still looks a bit funky and we’re working on that. But you get it. It basically works!!!)
Not a screenshot, but an arrangement of some of the backgrounds and sprites for an 8-bittish Metal Gear Solid: Peace Walker fan fiction game Glowdust and I are working on. Yerba mate is a wonderful thing!