Refactored all movement code to work in a state machine, added rolls, easing for indirect input moving, and a simple dynamic camera 🐺
Oddworld: Abe's Oddysee, PlayStation (1997)
Finally finished my 1/100 scale Metal Gear REX by Kotobukiya that I'd received for my birthday last week. With how surprisingly articulated it is I wanted to take more proper action shots with it but I have hardly been sleeping as is and I want to cut down my backlog before getting really fancy. Which includes finishing the detailing and going back to paint REX and the miniatures that came with it.
Plenty more to come!
This is giving me extreme autism creature vibes. Cool design, too! I like the use of rainbows on the long, floppy ears and near the very pretty eyes, as well as the lenses of the goggles and the stickers on the laptop. The laptop's keyboard is a rolling ball maze, though. Curious.
me on the puter