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Remove Ranger? - Blog Posts

Dungeons and Dragons 5th Edition 2022 Patch Notes:

30% more Dragons

20% more Dungeons

New “Finesse Greatsword” for rogue players

Multiclass Extra Attacks stack

Lowered skybox to prevent flying characters from cheesing ground encounters

Buffed Coffeelocks

Raised material price of Revivify and similar spells to account for inflation

Removed Ranger

Fixed a bug with the tarrasque which allowed players to kill it

Added Metallic Greatwyrm as an option when choosing a familiar

Raised Eldritch Blast’s damage to a d12

Lowered Wizard hit dice to a d2 (flip a coin)

Goblins along the Triboar Trail crit more often to raise odds of a session 1 TPK

D&D/Homestuck crossover event begins February 1st

Raised Fireball’s radius to maximize collateral damage

Any beast or monstrosity with an Intelligence score of 3 or lower can now be instantly domesticated with a DC 10 Animal Handling check

Buffed Lucky Feat (now provides automatic critical success or critical failure)

DMs now 100% guaranteed to insert their fetishes into the game somehow

Added cheeto dust to all character sheets

Puzzles still unsolved after 10 minutes will result in the spawning of The Deus Ex Machina, an old man NPC who solves the puzzle and sucks all your characters off

Natural 1 attack rolls now kill every ally in a 100-meter radius

All spells are now affected by Wild Magic Surge

No longer need to obscure line of sight to Hide

New, rarer magic item tier (Corrupt Items), which can only be obtained by bribing the DM

All groups that don’t include “That Guy” will be assigned 6-8 extra players, selected randomly from 4chan’s userbase

We here at Wizards of the Coast had a great year, and are looking forward to another wonderful 365 days of The World’s Greatest Roleplaying Game!


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