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1 year ago

SL SPOILER

SL SPOILER

SL SPOILER

AHAHAHAHAH IM SO HAPPY SCAR WON SECRET LIFE I FUCKING KNEW IT AND IM SO HAPPY MY BABY BOY WON

SL SPOILER

SL SPOILER

SL SPOILER


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2 years ago

LIMITED LIFE LIMITED LIFE LIMITED LIFE LIMITED LIFE LIMITED LIFE LIMITED LIFE


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2 years ago

Yes

so we've all agreed to draw scars next life series character with a bun/ponytail right


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2 years ago

ASKSHAGWHSDIQGAODIISNSEUEEUWHXHHDSUUAUSW THE SEASON FOUR HYPE IS REAL

<Join Game?>

Etho stares at the message on his communicator until his eyes are nearly blurry. No. No. No. No. If he thinks too hard, his very blood is in flames, burning away himself and Joel. If he thinks too hard, Joel’s triumphant scream pierces the air along with the axe buried in his chest. If he thinks too hard, the scars on his arms turn back to the flame they once were, setting his clothing alight as he screams in agony. 

But They want blood, and who is he to deny Them? Who is he to deny protection to those he couldn’t save before? (He knows he’ll betray them to live anyway.) 

<Ethoslab joined the game>

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<Join Game?>

“They want blood… gladly,” Grian’s lips twist up into a sick grin. He’s far beyond caring, and has been since he scrubbed the blood of his lover from his fingernails under the desolate, unforgiving desert sun. 

“Grian?” 

The sick smile disappears as he’s faced with the ghost that has haunted him daily since the beginning. 

“Scar.” 

“One more time?” Scar wears his own tired grin, just as sick as Grian’s, and far more bitter. 

“One more time.” 

(Is this the last time?)

<Grian joined the game

<GoodtimeswithScar joined the game> 

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<Join Game?>

“Wh-now? Are you serious?” Jimmy drops the pile of wood he’d been carrying through the doorway of his empty town. “Right now?” 

There’s no response–there never is, and hasn’t been in months. All that’s left to keep him company are the tumbleweeds, blowing past him, and the mocking, empty vacation houses he’d invited the others to build in the hopes someone would come keep him company.

“Least I won’t be alone, if I go…” Somewhere, there’s laughter, a call from his rancher and respect he’d forgotten he could have. 

That’s all it takes. 

<SolidarityGaming joined the game>

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<Join Game?>

“Oh, for goodness sake!” 

He tries to ignore the message for several hours, although it taunts him with every glance down to the communicator, seeing others log off Hermitcraft. Etho. Grian. Scar. Tango. Cleo. Ren. Impulse. 

No, no, not this time. He doesn’t want to go, not when he’s sure Impulse has a matching scar through his chest where Bdubs’ sword betrayed him twice-albeit, on accident the final time. Etho’s long gone–of course he’d go–and Cleo, for reasons well beyond him. Far more hours pass, before he breaks–

“...fine!” 

(He never really had a choice. He’s not proven himself beyond failing those he swore loyalty to, and he won’t rest until then.) 

<Bdoubleo100 joined the game>

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<Join Game?>

Sharp laughter fills the air, like electricity buzzing, and then-

<SmallishBeans joined the game>

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<Join Game?>

“No thanks, I’m good mate!” Mumbo shakes his head, already turning back to the flooring of his definitely full vault. 

(Although…) 

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<Join Game?> 

“Of course, of course..” Scott chuckles slowly, as if in on some joke that nobody else could ever understand. Like others… he’s far beyond caring, and has been since the lightning arched through the trees to take him despite his supposed victory. But first… he takes his time. Makes himself a drink, watches the sun set orange. After all… the next sunset could be red. 

As the sun dips below the horizon, he turns away. 

<Smajor1995 joined the game> 

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<Join Game?> 

It’s as if the fear and rage she’d felt for weeks before comes back in an instant, electrifying her. She’s typed her answer before she can even think twice about it, half blinded. Why? Why? Why did he do that? 

<PearlescentMoon joined the game>

“Hello, Scott,” she grins up at the rising sun, at the unmarred landscape around her. “Would you like to play a game?” 


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2 years ago

omg wth this is so cool

Did someone say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I did it. Here are some neat graphs for you guys to look at so that you don’t have to deal with the gigantic spreadsheet I did!

Let’s start off with the big bad question: what gets people killed in this game, anyway?

Did Someone Say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I Did It. Here

Note that a CAUSE OF DEATH is not the same as a KILL. Cause of death is what pops up in the chat when someone dies (ex. PearlescentMoon was slain by Smallishbeans, BdoubleO100 fell from a high place). The cause of death does not always account for player responsibility (ex. TNT traps). Generally, a player is only considered to be someone’s cause of death if the death occurs through direct PvP combat. HOWEVER, responsibility for an indirect kill such as a trap still goes toward a player’s total kill count—for example, Joel has 14 kills overall, 10 of which are direct enough for him to be considered the actual cause of death. After all, axes don’t kill people without being swung by someone.

A few other whacky things about kill counts:

Self-inflicted deaths do not count toward a player’s kill count (ex. Grian doesn’t get a kill for jumping off Monopoly Mountain at the end of 3rd Life, Scott doesn’t get a kill for blowing himself up at the end of Double Life).

When it comes to Double Life, soulmates are considered to share their three lives. No distinction is made between Soulmate A's life and Soulmate B's life, and each death only counts as one kill (ex. Joel gets one kill for killing Scott with fireworks, even though that also killed Pearl (however, Pearl’s cause of death is still Joel, as her life is considered the same as Scott’s)).

Using the /kill command does not count toward your kill count. Grian.

With that cleared up, let’s look at kill counts.

Did Someone Say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I Did It. Here

By the skin of his teeth, Grian leads the pack in total kills. The top three you see on that graph are the only players who have a KDR (kill-to-death ratio) of more than 1—for you folks who are unfamiliar with those, a KDR of more than 1 means you kill other people more often than you die. Less than 1 means you die more often than you kill other people. Here are the highest and lowest KDRs in the series:

Did Someone Say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I Did It. Here

“What’s this?” I hear you say. “Jimmy Wet-Paper-Bag-of-a-Man Solidarity DOESN’T have the lowest KDR in the series?”

No. No, he does not, and it’s actually really funny you should ask.

Because of Last Life’s mechanic of life transferring, even players that have been in all three installments of the Life Series don’t have the same death count. Eight players died more than three times in Last Life. Another eight died exactly three times. And one player only died twice.

By virtue of starting on yellow and never receiving any extra lives in Last Life, Jimmy holds the record for fewest deaths in an installment of the Life Series with just two deaths in Last Life. He is the only player to ever die less than three times in a game. This means that although he has just one kill, he has fewer total deaths than BigB (who has died a very standard nine times), the only other player with one kill, so his KDR is higher. Congrats, Jimmy, you’re not last in everything. But you are still the only player without a PvP kill.

Speaking of PvP, it’s time to look at how people do that! Here’s a graph of the top five weapons that tend to land PvP kills the most in the series:

Did Someone Say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I Did It. Here

And now here’s weapon preferences by game:

Did Someone Say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I Did It. Here
Did Someone Say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I Did It. Here

[Double Life not depicted due to lack of PvP deaths—only 4 occurred, using a diamond axe, a diamond sword, fireworks, and an iron axe respectively.]

Despite 19 more deaths occurring in Last Life than 3rd Life, the two actually have the exact same amount of PvP kills (28). It’s interesting to note the strong preference for bows in 3rd Life, which was a much more warlike game and had several fairly formal battles where people fought from a distance. Last Life required an overall sneakier strategy, resulting in a higher use of traps. In combat, non-ranged weapons like swords and axes were generally preferred due to fights often starting in close proximity and without warning, courtesy of the Boogeyman curse. Comparatively, Double Life saw remarkably few PvP kills, likely due to each person being twice as accident-prone by virtue of being linked to another player—in fact, with a total of 12, accidents accounted for three times as many deaths as PvP in Double Life and overall for more than half (57%) of the deaths in the game.

As for individual player stats sheets, here’s an example of one of those:

Did Someone Say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I Did It. Here

If you want to see one of those for ALL 17 PLAYERS, you can go to this slideshow! More details about the stats can be found in the presentation notes of each slide. And, if you have a really specific question and want to get into the nitty gritty, feel free to send me an ask! Hope you guys enjoyed the data!


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2 years ago

AAAAAA I LOVE THIS AAAAAAAAAAAAA

Tango sits on the peak of the burned-out farmhouse roof, silent. For once, he is not blazing with anger or explosive with emotion. His face is impassive and stiff, and his hair flickers a quiet red.

A voice from behind, soft and stilted. “Can I… sit with you?”

It’s Jimmy. Tango says nothing.

Behind him, Jimmy sits on the opposite peak, facing Tango’s back. “I…” he starts. “I know it really isn’t worth anything, not now, but I’m sorry.”

Keep reading


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