(check ALTs for piece details)
(check ALTs for piece details)
Pandora Statue 3D Character By @tinanewtonart Tumblr, Twitch, Instagram TinaNewtonArt.com #art #digitalart #zbrush #sculpture #3d #3dmodeling https://www.instagram.com/p/CO3WBpmAaga/?igshid=13b54equw9mh6
The shorter the hair, the harder it is to get to lay correctly.
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work in progress. the tentacles (arms) are not done or nearly long enough. I will sculpt on it more in the morning.
Chico State Animation Studio Productions presents S-Car-Go A group of ill fated snails try to escape tragedy by making it to Snail's Paradise. Will they make it?
══════════ FULL CREDITS ══════════
► Producers ○ Mark Pullyblank- The Grand Puhbah ○ Christopher Beatty- Producer / Storyboard - christophbeatty@gmail.com ○ Nick Bishop- Producer & tech support
► Directors ○ Dan Troxel- Director and Screenwriter - d_man916@hotmail.com ○ Marcelo Chavez- Assistant Director / Animator ○ Tina Backlund Newton - Assistant Director/ Animator / Grand Squasher of Bugs
► Tech Directors ○ Kevin Hand- Technical Animator, Main Rigger. ○ Jordan Merwin- Lighting- Render Wrangler- Technical Director
► The AWESOME CREW. ○ Gage Sharp- Environmental Lead ○ Aaron Lutes- Character & Assets Modeler - alutes.modeling@gmail.com ○ King Chang- Character & Assets Modeler ○ Elise Wood- Environmental Modeler ○ Roger Thor- Animator, Lighter, Rigger - rthor91@gmail.com ○ Chris Velarde- Animator ○ Kollin Stewart - Animator ○ Kiljan Cochan- Animator / Storyboard ○ Zach Polic- Animator / Storyboard ○ Nnamndi Johnson- Kanu- Animator ○ Brad Nevins- Animator ○ Zach Helfand- Animator ○ Cameron Shultz- Animator ○ Travis Souza- Animator / Generalist / Animatic - silvershadow558@yahoo.com ○ Alisha Murray- Concept Art ○ Nick Saldana- Texture Artist/ Modeler / Storyboard
♫ The Righteous Sound Crew ♫ ○ Kyle Carlson-Sound Designer ○ Max Besterman- Composer
► Technical Notes Animated in Autodesk Maya. Rendered with Deadline.
Morpho exercise 3 pt2
Morpho exercise 3 pt1
4th assignment for the zBrush class. Kudos to the oldies out there who know which 80s arcade game inspired this! Still lots of work/improvements to be done, but I had lots of fun making this one. I'm really loving zBrush... and there's still so much to learn. \( ° A °)/ For the next assignment, I think I'll just add more characters to the narrative, and slowly build on the story. Spoiler: Used to play this game called TwinBee in the arcades back in the late 80s, (6th grade?) and I remember always doodling them in class (specifically Ms. Javarta's science class). It was a really cool and simple game but with lots of personality. I liked that when your ship got damaged, he would lose his limbs. You'd then have to wait for a repair bot to give you new ones. Really great attention to detail and nuances that defined the better games back then. #twinbee #konami #zbrush
This old fart is back in school and for my first assignment I went ahead and sculpted my grandma in 3D. Kinda happy with it. Now I can import her head in some crazy cybernetic body for a videogame. Bwehehe. #cda #schoolisfun #zbrush