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3 years ago
So I Decided To Make Pavel In 3D Just Because I Could And Welp, He Came Out More Handsome Than Planned
So I Decided To Make Pavel In 3D Just Because I Could And Welp, He Came Out More Handsome Than Planned

So I decided to make Pavel in 3D just because I could and welp, he came out more handsome than planned ahah!


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4 years ago
Pandora Statue 3D Character By @tinanewtonart Tumblr, Twitch, Instagram TinaNewtonArt.com #art #digitalart

Pandora Statue 3D Character By @tinanewtonart Tumblr, Twitch, Instagram TinaNewtonArt.com #art #digitalart #zbrush #sculpture #3d #3dmodeling https://www.instagram.com/p/CO3WBpmAaga/?igshid=13b54equw9mh6


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5 years ago
Zbrush Fibermesh Styling Is Tricky...

Zbrush Fibermesh styling is tricky...

The shorter the hair, the harder it is to get to lay correctly. 


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5 years ago

Random  Angry Fish Speed Sculpt- by @tinanewtonart

What should I name this character?

Follow me on twitch https://www.twitch.tv/tinanewtonart

Patreon https://www.patreon.com/tinanewtonart

Tumblr: https://tinanewtonart.tumblr.com

Do you want this 3D model? if so contact me via the ask button at the top of the page. 

image
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7 years ago
THE KRAKEN By @tinanewtonart 2017
THE KRAKEN By @tinanewtonart 2017
THE KRAKEN By @tinanewtonart 2017
THE KRAKEN By @tinanewtonart 2017
THE KRAKEN By @tinanewtonart 2017

THE KRAKEN by @tinanewtonart 2017

work in progress. the tentacles (arms) are not done or nearly long enough. I will sculpt  on it  more in the morning. 


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9 years ago

Chico State Animation Studio Productions presents S-Car-Go A group of ill fated snails try to escape tragedy by making it to Snail's Paradise. Will they make it?     

══════════ FULL CREDITS  ══════════

► Producers ○ Mark Pullyblank- The Grand Puhbah ○ Christopher Beatty- Producer / Storyboard - christophbeatty@gmail.com ○ Nick Bishop- Producer & tech support

► Directors ○ Dan Troxel- Director and Screenwriter  - d_man916@hotmail.com ○ Marcelo Chavez- Assistant Director / Animator ○ Tina Backlund Newton - Assistant Director/ Animator / Grand Squasher of Bugs 

► Tech Directors ○ Kevin Hand- Technical Animator, Main Rigger. ○ Jordan Merwin- Lighting- Render Wrangler- Technical Director

► The AWESOME CREW. ○ Gage Sharp- Environmental Lead   ○ Aaron Lutes- Character & Assets Modeler -  alutes.modeling@gmail.com ○ King Chang- Character & Assets Modeler ○ Elise Wood- Environmental Modeler ○ Roger Thor- Animator, Lighter, Rigger - rthor91@gmail.com ○ Chris Velarde- Animator ○ Kollin Stewart - Animator ○ Kiljan Cochan- Animator / Storyboard ○ Zach Polic- Animator / Storyboard ○ Nnamndi Johnson- Kanu- Animator ○ Brad Nevins- Animator ○ Zach Helfand- Animator ○ Cameron Shultz- Animator ○ Travis Souza- Animator / Generalist / Animatic -  silvershadow558@yahoo.com ○ Alisha Murray- Concept Art ○ Nick Saldana- Texture Artist/ Modeler / Storyboard

♫ The Righteous Sound Crew ♫ ○ Kyle Carlson-Sound Designer ○ Max Besterman- Composer

► Technical Notes Animated in Autodesk Maya. Rendered with Deadline.


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9 years ago
Un Pequeño Dragoncillo...
Un Pequeño Dragoncillo...

Un pequeño dragoncillo...


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3 years ago
Season’s Greetings! This Is Finnick For The Holidays.

Season’s Greetings! This is Finnick for the Holidays.


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9 years ago
I Wanted To Make A Fall Faun To Celebrate My Favorite Season. Fully Inspired By Dennia's Beautiful Painting

I wanted to make a Fall Faun to celebrate my favorite season. Fully inspired by Dennia's beautiful painting - http://dennia.deviantart.com/art/Welcome-again-Autumn-484497901


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7 years ago
4th Assignment For The ZBrush Class. Kudos To The Oldies Out There Who Know Which 80s Arcade Game Inspired

4th assignment for the zBrush class. Kudos to the oldies out there who know which 80s arcade game inspired this! Still lots of work/improvements to be done, but I had lots of fun making this one. I'm really loving zBrush... and there's still so much to learn. \( ° A °)/ For the next assignment, I think I'll just add more characters to the narrative, and slowly build on the story. Spoiler: Used to play this game called TwinBee in the arcades back in the late 80s, (6th grade?) and I remember​ always doodling them in class (specifically Ms. Javarta's science class). It was a really cool and simple game but with lots of personality. I liked that when your ship got damaged, he would lose his limbs. You'd then have to wait for a repair bot to give you new ones. Really great attention to detail and nuances that defined the better games back then. #twinbee #konami #zbrush


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7 years ago

This old fart is back in school and for my first assignment I went ahead and sculpted my grandma in 3D. Kinda happy with it. Now I can import her head in some crazy cybernetic body for a videogame. Bwehehe. #cda #schoolisfun #zbrush


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