One of the things I’ve seen come up in discussion about the aspects is some overlaps between them to varying degrees. One good example of this Light and Rage. I think it’s pretty much consensus at this point that Rage = Truth or Revelations. But it gets really interesting when talking about Light because Light also presides over the concept of truth. Some people have tried to smooth over the similarities by saying that Rage is “emotional truths” or truths that make you feel bad, but I think it’s a bit more complex than that. I think the distinction between the two is as follows: Ragebounds are “correct” and Lightbounds are “right”. Generally speaking? What do I mean by this? Well, for the sake of this post, I am defining “correct” as presenting facts or evidence, and being “Right” is possessing an understanding of the facts in such a way that allows one to provide new insights, or form new arguments. Ragebounds are a deconstructive aspect, as the Extended Zodiac states.
The “true” objective reality that Ragebounds seeks is noted to be covered up by “lies” (something Hope would preside over as Hope is an aspect of illusions, and beliefs). For the rage bound, the truth is something that must already exist and is being covered up, and their primary goal is to rip and tear things to find their irreducibles. The cold hard facts. The Extended Zodiac paints Lightbounds as the exact opposite in this regard:
Where Ragebound pursue the facts to destroy faulty arguments, Lightbounds pursue facts to form new arguments. The EZ funnily describes them as “alchemists” linking them to the Sburb Mechanics of Alchemy, which utilizes a resource called “Grist” (which is substance used to back up an argument).
The limitation of Lightbound’s relationship with Truth and a Ragebound’s is that a Lightbound constructs new perspectives, arguments, and grants themselves more options while eliminating the bad or unwise ones. Ragebounds use their evidence to deconstruct arguments and systems and get to the heart of the matter. But don’t ask them for solutions any fallouts or results of radical behavior. The end result being anarchy/confusion. “What the heck are we supposed to believe now?” everyone shouts. This dynamic may be in part influenced by their neighboring aspects Mind and Doom. Light sits across from Mind on the EZ potentially indicating that some elements of Mind’s options, and lack of bias are carried over. Conversely, Doom is across from Rage indicating the limitation and narrowing down of options that Ragebounds experience as they discover and move towards the truth.
The recent discussion of the-character-sheet-as-a-soul led me down a very strange mental rabbit hole which ended with “could the character sheet be a piece of origami?”
I do not know nearly enough about origami to continue
(With reference to this post here.)
There's probably some design space to be explored in using flexagons as character sheets.
To illustrate, imagine a martial arts RPG where a character's stats vary depending on what stance they're in, with each of their stances' traits being written on one particular face of a flexagon, and some cost – probably an action economy cost – associated with changing stances (i.e., reconfiguring the flexagon).
Consider the traversal network of a hexatetraflexagon, for example:
Presuming a character's initial stance is represented by face 1, at the start it would be possible to transition to the stances contained on faces 2, 3 and 5, while the stances contained on faces 4 and 6 would be inaccessible.
Lots of fun tactical possibilities there, assuming you could find a way to express a sufficiently rich set of mechanical traits in such limited writing space!
I just had an epiphany on the Breath aspect, and how intricately it connects to the concept of ghosts/the afterlife
Absolutely this. An aspect’s opposite/adjacent aspects are all related to it on a deep level.
Mind’s rationality + Breath’s heroism = Hope’s focus on justice in the test description, because justice is based on principles.
But at the same time, Blood = Organized religion (The Sufferer as a Jesus figure) and Heart’s romance are also related to Hope.
Space’s creation + Hope’s imagination = Mind’s emphasis on creativity in the test description.
And on the other hand, branching timelines are driven by Mind, and Mind’s rationality is linked to Rage’s hatred of false beliefs to produce a hatred of lies.
Sorry, I had to get one in. I’m considering that maybe the aspects are literally built out of each other. And so they are reducible/irreducible at the same time (which in hindsight sounds very homestuck).
Some examples would be: Light would be split into the aspects of space and doom as they are the two complimentary aspects on the aspect wheel. Which would make logical sense, since Light players are defined as “rule-breakers” and “resourceful” (being able to draw from their environment.) Light’s closeness to time on the aspect wheel positions it as an aspect of disparity, and thus allows them to navigate both space and the limits contained in those spaces, finding gaps in the rules. In contrast, Void would be a synthesis of Life and Time. It would make sense to be these two since time is connotated with the father and thus paternalism (which Equius is in alignment with, but also to an extent Roxy in her adoption of gendered norms as Mom Lalonde). Life would be the imposition of will onto others/force. Void is more aligned to the aspect of space, which is in opposition to time (disparity). And so, Void must be seen as having a perspective of homogeneity. The implication would be that void players don’t see disparities of time (how things change) which fits with their general rigid attitudes towards things, such as Roxy’s insistence on Dirk being gay despite gayness no longer being a relevant concept, or Equius’ insistence on the hemospectrum still being relevant. It’s my suspicion that all aspects are synthesized out of other aspects in this way, though the complimentary pairs of an aspect are the most prominent characteristics in a character. Whether or not an aspect is aligned with time or space (is it on the left or right side of the wheel) determines how an individual perceives reality (is reality fresh or new, or is it the same as it’s always been). Lunar sway seemingly aligns with this view as Prospit dreamers (spatially oriented) are associated with the present and conformity to current norms, whereas Derse dreamers (musically/time oriented) are associated with the future and past. Difference/perception of reality as fluid may fuel their rebellion, even if their will is fixed. it’s ideas all the way down.
The following content was cut from the essay DOOM for purposes of thematic consistency (that is, it didn’t add much to the reader’s understanding of the Doom Aspect’s symbolism) but is preserved here for posterity.
It takes a certain kind of person to bear up under all this pressure. Sollux’s visions, at one point likened to a chronic pain condition, leave him fatalistic and irritable, with a temperament that can change from calm to angry, from proud to self-recriminating, in an instant. Accordingly, the narration dubs him bipolar. This is precisely backwards. While Sollux’s fatalism is reminiscent of depression, the key characteristic of depression is listlessness, a lack of feeling and motivation, and Sollux is anything but unmotivated. Similarly, though mania (and the less well known hypomania) can take many forms, it is most commonly associated with a feeling of euphoric joy, another trait largely absent from Sollux’s emotional makeup.
More importantly, bipolar mood swings are measured in days, not instants. Because of this, it is actually impossible for a story that packs nearly all of its action into discrete segments of no more than 24 hours to convey the full experience of bipolarity in any meaningful way. Ultimately, Homestuck is a work designed to challenge both reader and author, and with that challenge unfortunately comes the possibility of failure.
Mituna continues this theme of authorial challenge. Like most of the dancestors, he is presented first as a joke, a mockery of the psychologically disabled, the full weight of his story and sacrifice only reluctantly hinted at by Aranea after the fact. He is part of the Hussnasty Hell (medium link), a complex, artistically lofty experiment that by design can be very difficult to properly digest after enduring the bitter, unpleasant first bite.
With homestuck being legal for 24 hours, I made aspect crowns or bracelets or something. These were fun
Boom, there, final classpect take, forever, final word, this is the 4th time I say this but this is IT.
Hey. You've mentioned in occations Hope's connection with sexuality, and I am, sort of very puzzled about it. Can you explain why?
Sex Appeal, Charm, Attraction, idolization, they all seem to be part of Hope. For Jake, it was a constant sexualization by those around him, while Eridan and Cronus' pursuit or concupiscent relationships tend to paint them in a bad light. There's more to it and it's not the only Aspect that could be considered to have ties, but there's like, Some Stuff.
Hiveswap seems to double down on this. Diemen is constantly referencing phallic imagery, Kuprum and Lanque are both... Pretty intense and blatant about it. Elwurd uses her charms on Joey and brings the reader for a fake date to make her ex jealous and ends up hooking with another Troll in one of her routes. Chahut, Daraya and Cirava don't seem to have that much, but Cirava does have the idolization and attracting large groups of people that led to people turning on them due to their fame, and Daraya goes against the Status Quo, which in her particular case is not wanting to be sent to a cloister- Her archetype is that of a rebellious teen, punky, rebelling against society, and the very kinda religious 'christian school' vibe the Jades have, so that kinda tracks.
Chahut doesn't seem have much in regards to that explicitly though she flirts HARD with Daraya. However, her very name is also a reference- The Maenad were women followers of Dionysus, defined by frenzied and orgiastic rites.
So yeah there seems to be... Some Connection.
i think that all stories are about consumption, performance, and/or narrative, and the best combine elements of all three
Thinking back on the idea that sprites represent the Platonic “geists” of their associated heroes, when we consider that both Roxy and Calliope contain “Nepeta-ness”, it starts to look a lot like the theory put forth in Plato’s Symposium that humans, having been created with two heads and then split into two, search for a romantic partner who literally completes them; Roxy and Calliope both contain different parts of Nepeta, and they attract each other because these different aspects of Nepeta-ness want to join together into a whole Nepeta.
Which makes complete sense in Homestuck, because that’s exactly what the cherubs are: “two-headed” beings who split in two upon reaching maturity, and spend their lives seeking out a mate who matches their missing half!
I drew these in 2020 and completely forgot to post them. They were gonna be for a little infographic thingie around my thoughts on Classpects, but I never found a way to host it somewhere lol. They’re not really fankids or anything, just random designs to represent their Classes.
companion blog to musingsonprinces-blog, this is where I gather interesting classpect posts
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