fanfictiontrash - FanfictionTrash

fanfictiontrash

FanfictionTrash

Live, Laugh, Hyperfixate.|20|

29 posts

Latest Posts by fanfictiontrash

fanfictiontrash
2 weeks ago

will the heat death of the universe drive our souls apart, or will you remain by my side til the end of time?

Girlie...

fanfictiontrash
3 months ago

a list of 100+ buildings to put in your fantasy town

academy

adventurer's guild

alchemist

apiary

apothecary

aquarium

armory

art gallery

bakery

bank

barber

barracks

bathhouse

blacksmith

boathouse

book store

bookbinder

botanical garden

brothel

butcher

carpenter

cartographer

casino

castle

cobbler

coffee shop

council chamber

court house

crypt for the noble family

dentist

distillery

docks

dovecot

dyer

embassy

farmer's market

fighting pit

fishmonger

fortune teller

gallows

gatehouse

general store

graveyard

greenhouses

guard post

guildhall

gymnasium

haberdashery

haunted house

hedge maze

herbalist

hospice

hospital

house for sale

inn

jail

jeweller

kindergarten

leatherworker

library

locksmith

mail courier

manor house

market

mayor's house

monastery

morgue

museum

music shop

observatory

orchard

orphanage

outhouse

paper maker

pawnshop

pet shop

potion shop

potter

printmaker

quest board

residence

restricted zone

sawmill

school

scribe

sewer entrance

sheriff's office

shrine

silversmith

spa

speakeasy

spice merchant

sports stadium

stables

street market

tailor

tannery

tavern

tax collector

tea house

temple

textile shop

theatre

thieves guild

thrift store

tinker's workshop

town crier post

town square

townhall

toy store

trinket shop

warehouse

watchtower

water mill

weaver

well

windmill

wishing well

wizard tower

fanfictiontrash
3 months ago

When your Character...

Gets into: A Fight ⚜ ...Another Fight ⚜ ...Yet Another Fight

Hates Someone ⚜ Kisses Someone ⚜ Falls in Love

Calls Someone they Love ⚜ Dies / Cheats Death ⚜ Drowns

is...

A Ballerina ⚜ A Child ⚜ Interacting with a Child ⚜ A Cheerleader

A Cowboy ⚜ A Genius ⚜ A Lawyer ⚜ A Pirate ⚜ A Spy

A Wheelchair User ⚜ A Zombie ⚜ Beautiful ⚜ Dangerous ⚜ Drunk

Funny ⚜ In a Coma ⚜ In a Secret Society ⚜ Injured ⚜ Shy

needs...

A Magical Item ⚜ An Aphrodisiac ⚜ A Fictional Poison

A Coping Strategy ⚜ A Drink ⚜ A Medicinal Herb ⚜ A Mentor

Money ⚜ A Persuasion Tactic ⚜ A Quirk ⚜ To be Killed Off

To Become Likable ⚜ To Clean a Wound ⚜ To Self-Reflect

To Find the Right Word, but Can't ⚜ To Say No ⚜ To Swear

loves...

Astronomy ⚜ Baking ⚜ Cooking ⚜ Cocktails ⚜ Food ⚜ Oils

Dancing ⚜ Fashion ⚜ Gems ⚜ Herbal Remedies ⚜ Honey

Mushrooms ⚜ Mythology ⚜ Numbers ⚜ Perfumes

Roses ⚜ Sweets ⚜ To Argue ⚜ To Insult ⚜ To Kiss

To Make False Claims ⚜ Wine ⚜ Wine-Tasting ⚜ Yoga

has/experiences...

Allergies ⚜ Amnesia ⚜ Bereavement ⚜ Bites & Stings

Bruises ⚜ Caffeine ⚜ CO Poisoning ⚜ Color Blindness

Facial Hair ⚜ Fainting ⚜ Fevers ⚜ Food Allergies

Food Poisoning ⚜ Fractures ⚜ Frostbite ⚜ Hypothermia

Injuries ⚜ Jet Lag ⚜ Kidnapping ⚜ Manipulation ⚜ Mutism

Pain ⚜ Paranoia ⚜ Poisoning ⚜ More Pain & Violence

Scars ⚜ Trauma ⚜ Viruses ⚜ Wounds

[these are just quick references. more research may be needed to write your story...]

Writing Resources PDFs

fanfictiontrash
4 months ago
fanfictiontrash
4 months ago

Are fedoras really that bad?

Are Fedoras Really That Bad?
Are Fedoras Really That Bad?
Are Fedoras Really That Bad?
Are Fedoras Really That Bad?
Are Fedoras Really That Bad?

YES YES THEY ARE

fanfictiontrash
4 months ago
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk
Something About Death, And Sustenance, And Decay. Idk

something about death, and sustenance, and decay. Idk

fanfictiontrash
8 months ago

Athena Rensworth

I see all the cool criminal case ocs and the lore that's made for them and I want in!! Athena Rensworth is the character I play in the DND campaign based in Criminal Case's world, whether it's that world or just regular Criminal Case Athena won't change. We all know how the player is like super cop yeah. Like the best cop of the 21st century worldwide, when I was younger, I never really paid any attention to it. Now that I'm older? And with the knowledge I have? Yeah, that's changing and I'm giving a reason why Athena is so great at her job.

Athena is a Reborn, someone who has died yet still lives, was it a resurrection gone wrong? Are you now made of straw? Wake up in an abandoned laboratory surrounded by clockwork organs? There are several other origins but for Athena it's option number 6, 'You were released after being petrified for generations. Your memories have faded, though, and your body isn't what it once was.'

Athena was petrified during a period where magic was well known, over the Millennium she was imprisoned magic has taken such a downfall it either doesn't exist to public knowledge (Criminal Case) or it's limited to illusions and enchantments (Criminal Case DND). She was a wizard at the time, a strong one, having access to 8th level spells she made use of the Clone spell. I'll have a link to my sources at the end which will include the spell but tldr: it makes a copy of you that lasts forever so long as the vessel it's in isn't destroyed, it matures after 120 days, and you can choose if it'll be a younger version of you or not. In all senses it's just you, it has your memories, your personality, and abilities, just not whatever the original had on their person. Athena in her past life had died and awoke in her clone room in her last clone vessel, all the others had been destroyed except for the one she kept a bit better hidden for emergencies, the clone she decided to be herself when she was ten. It'd allow her to blend in huge crowds better, no one pays much attention to orphans, so she'd be able to get away and plan her counterattack. Awoken and rightfully panicked she falls to notice her attacker who petrifies her. She gets freed from stone after so long by the Rensworths, who take her in and helps her try to restore what's left of her shattered memory. All she can remember is that she used to be a Mark of Detection Half Elf, so perhaps she used to be an investigator?

The family goes with that, and they must be on the right track! She's the best of the class! She's able to fly through school, pass any exam physical or mental and it feels so right! Until Athena tries to get into anything other than becoming a detective. Her hands tremble and she can't seem to do anything right, that night she gets visited by the God Kelemvor, one of the Gods of Death. In her past life not only was she a wizard, but a cleric of Kelemvor, who devoted her time defeating necromancers as Kelemvor despises undead. He brought her back due to the unnaturally high mortality rate has been as of late, since a majority were murders plenty of souls were left behind in the mortal plane instead of following him to their afterlife. Athena is tasked with becoming a detective to soothe the lost souls who demand their closure, that is why she breathes anew, that is her purpose.

With her destiny now revealed she does as Kelemvor demands and plans to join the Grimsborough Police Department when she's finished with college. It's after her dream with Kelemvor that she takes a closer look at what she does when she investigates, any broken object that ends up in her hands are quite literally magically repaired, she recognizes the spell, it's the Mending cantrip. Locks are a piece of cake due to another spell called Knock. She always has energy because she doesn't need to sleep, she just needs to sit still for a couple of hours and she regains all her spell slots, she never hungers, she doesn't need to breathe, nor does she need to drink! She remembers accidently eating something highly poisonous but recovering much quicker than any normal man, she remembers all spells lost to man. She can detect thoughts, speak with the dead, disguise herself to look like any other! Magic weaves through her hands with ease, like they did all those years ago. (In the DND campaign her control over the spells is a bit wilder, hence her becoming a Sorcerer rather than a Wizard.)

Now 22 she joins the Grimsborough PD, at first all the praise starts to get to her head, she feels proud to have such recognition all up until The Rorschach Reaper case, as Tess hypnotizes Jones and as Jones almost kills her she feels nothing but guilt, failing to take into account how often Jones gets scolded by the Chief, some deserved some not, and how often he gets compared to her. She's a whole ten years younger than him and caught up to him in rank in less than a year. She tends to act humbler from that point forward, insisting that it's not just her that others need to thank, but her team that sticks by her side and her partners who always have her back.

I could talk about her for hours, but this is getting long, thoughts?

Links under the cut for more information on the Reborn lineage, the Half Elf race, the Clone spell, and Kelemvor, the God of Death.

Reborn - DND 5th Edition (wikidot.com) Clone - Spells - D&D Beyond (dndbeyond.com)

Half Elf - DND 5th Edition (wikidot.com)

Kelemvor | Forgotten Realms Wiki | Fandom


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fanfictiontrash
8 months ago

I DID IT!! Here’s the whole thing copy pasted from Google docs!!

The Player’s general skills and implied personality + some stuff abt them! (as far as i can gather, at least, tell me if i missed smth!)

*Note that these skills do not include case specific stuff (like the time they discovered a new species in Pacific Bay)

-Exceptionally skilled at handling the forensic kit,in S1, Jones had challenged the player to uncrack a code while he recites the alphabet from A, and the player cracked the code just before he hit the letter F. It takes about a few seconds, so that says a lot.

-The player has freaky intuition skills in general. I mean, in quite literally every case, they figure out what evidence is needed, what could count as evidence, and searches through things most would gloss over. Their partners acknowledge this a lot, more in the first cases since they just met.

-Can keep a level head even in high stress or even dangerous situations even when their partners cant, whether its during or after the cases. Jones addressed this after court quite a few times in the first season. Also, the player’s able to calm down whoever thier with or

*Add on, in S4, while facing Cappechi & Finley for the first time, he managed to intimidate Isaac on both occasions, however, the player remained composed enough to be able to file evidence against them.

-Works out. In Good Girls dont die, a case in S1, while Grace tries to convince Martha to calm down, she states that the player has already kicked down the door. Like, kick. The player probably doesnt even have any special gear on them, so either the door is weak or, the more likely theory is that the player got dem legs frfr

-Has quite the memory. Easiest case to get this info from is during S4, in the case Eyes Wide Shut, player and Isaac identify a rice makeup composition on the item, Player can easily recall that 17 cases back, which give or take a few, is about a monthish? That Madam Xiang was wearing it. Mind you, at this stage in case Eyes Wide Shut, the duo had only spoken to Madam Xiang once, and she never mentioned the makeup.

-The Bureau themselves asked for the player to join them, that in itself is already a accomplishment, since the Bureau is like, the elite of the elite in the police world.

-Their temper seems to be much milder, or at least, more controlled. Its more evident with Frank and David (S1) since the chiefs often say the player is much calmer than them, hell, David got in trouble for being too brash and got so many complaints he had to file paperwork.

-They do indeed make mistakes, one of my friends irl kept saying the player was a Mary Sue esque kind, but in S3, they were also led on by the Warren guy after he framed the Guru, and they were kidnapped by Karen in S2. If they were so called ‘Mary Sues’, they’d probably figure out a way to not get captured and be the person whos left unscathed and babied by the team.

-Maybe a similar point, but they have sharp eyes and possibly very good eyesight. In a case with Jonah as a partner in S3 during one of the Additional Investigations, the player spots a tent from afar up a mountain. Not to mention its always them who finds everything lol

-The player is good at calming down their partners or whoever is working with them tbh. Like every time one of their case partners are loosing hope, breaking down, feeling impatient or angry, the player snaps them back to their senses.

-They arent quite up to date with some stuff, or simply put, most likely arent that geeky like Jones is, or probably that interested in acting and stuff, in S4 when Isaac asks them how they have no idea who Dolly Darnell (famous actress) and a famous chess master is. Personally would love to think they’d love to listen to their friends and team talk about certain personal interests of thiers.

-Most definitely has a good physique. In S2, Roxie comments that they fit perfectly into a diving suit, which is typically quite tight, so we can assume their physical health is in good or in its prime, in S7, Ben mentions the player has great reflexes for being able to dodge a chupabara attack.

-Can handle a gun better than the average policeman could, probably. In S4, they got into a gunfight with their team against Capecchi and his men, and the team won, so probably suggests that either the rest did most of the work, or the player is good enough to aim and shoot down a whole bunch of tough ahh men.

-Has better driving skills than Jones

-The chiefs often say the player is a rolemodel of what the rest of the team members should be, often, its Frank and Jones being reprimanded and being compared to the Player.

-Implied to be a pretty sarcastic and humorous person, whenever the person their working with for a case or a suspect makes a unfunny or less than tasteful joke, or just does smth weird in general, they always tell the player to ‘not look at them like that’

*Jones seems to be the one saying this the most, including Frank because he teases the player a lot as well.

-Patient. The cheifs say the player is patient, and im sure having Frank work with them would make their temper flare at leats three times in a single hour if the player wasnt a patient person.

-Knows how to handle and drag themselves + their team out of wallowing after a crisis. In S3, Ripley praises the player for being able to rise up after her ‘death’ so quickly, and solving her ‘death’ as well.

-Thier spice tolerence is off the charts, could bet money that they definitely could eat a few hot peppers and only complain of a bit of bite on their tongue. Even Rita admits their tolerance is higher and she’s tough as hell.

-Reliable adult, probably good or decent with children. They were the adult Matilda came running to (in Grimsborough S1) while her own parents were arguing. Jones said this as well when reprimanding the dad.

-My friend (yes the same one) keeps saying that the player would be homophobic?? What?? At least one of their core team members are gay as hell, cmon bruh

-Is most definately empathic and more adept at handling sensitive cases, whether by sensitive, its a matter of whether the press gets ahold and it could be bad, or its sensitive like family and personal matters get involved. When their partners make a distasteful comment or joke, no matter how mild, the player is implied to have told them off (ahem, Jones, Frank and Roxie)

-Good at undercover work, its shows in S4 during the last district, does the S4 part where they have to break Florence Samuels out with Rose count?

-They solve cases within the day or in a few hours, the latest they’ve ever finished a case was in the evening and then again, the player had only started on it in the afternoon.

-A kind person in general. I mean, for one, if i was a homicide investigator and every time i do an investigation, multiple people want my help?? I’d bail, nuh uh. AND not to mention, its time consuming bc theres always the need for analysis, and with sometimes, personal and professional problems get mixed up halfway.

-They most definitely have the money to live comfortably, they have the money to take James Savage for shopping for a new funeral suit and outfit, and they recieve so much spare cash from suspects during the AI.

-I feel like they probably have a good fashion sense, but on that point, can we talk about their closet size?? They get so many articles of clothing, they would definitely be the kind to overdress on every occasion and still look fabulous.

-I would not be surprised if its end up being revealed that they were a reformed thief or some wild shit like that, how does a rookie officer know how to crack a lock in seconds??

-Do you guys think their banned from being the seeker whenever the office decides to play hide and seek because their so good at finding stuff? Like, the last time they were the seeker they probably caught everyone in less than 30 minutes or some shit

-In addition to that helping people shit, the player’s either just energetic in general or their ass is running on coffee and pure willpower because i CANNOT do what their doing, their partners dont even stay consistent throughout the entire AI, and sometimes, in the official investigation itself

-Player’s a positive influence on the people around them, and this prob my nth time mentioning them, but JONES AND FRANK!! Grace says at the end of S1 that the Player’s influenced them positively a lot, and Karen says that as well abt Player’s influence on Frank.

-More on the energy thing, they work overtime so often im surprised they havent asked for a raise or something (then again, the chiefs probably automatically gave them one anyways, maybe even more)

-Not afraid of them high rankers!! S4 for example, no matter how many times Commisioner Baldwin threatened them, they are not afraid, gives 0 fucks, did not gaf even tho Andrea told them to leave Jazz Town before the hurricane kills them

-Player def got a strong stomach and do not care about getting ther hands dirty, they’ve seen so many dead bodies in the most gruesome settings possible, and they dig through trash every case, they have definitely seen…stuff. Oh yeah, they’ve seen so much raunchy and sexual stuff I don’t think they’d be too fazed anymore.

-Offically, including the S4, S6 and S7 cases, they’ve solved 370 cases in their entire career, including a cold case in S5, maybe indirectly, a few more in S5 due to the Rocket Cow killer being discovered, and a few more side murders due to how many serial killers they’ve arrested, so the victims get justice.

-They get offered or are the ones paying the first round for drinks quite a lot, so I’d assume that either they dont drink at all, or they can hold their alcohol well.

-Has gained fame as both as a detective world wide and citywide, AND in Pacific Bay as a co owner of a movie and had their cases featured in another movie! I’d assume their movies are out by S3 or by S5.

-Magic hands, anything damaged can get so well repaired its like it was never broken, or the partners and the suspects are just trying to make the player not feel bad lol

-They seem to not mind… leftovers, or anything that is edible but looks or taste unappealing… I mean, if we get a burger everytime a prisoner gives up their prison slop to the player, does that imply they ate it no problemo??

Sidenote: it feels like I’m putting the player on a pedestal at some parts… I assure you I’m not trying to 🥲🥲

Sorry, it took so long for me to answer this! I FINALLY found the time to sit down, read and react to it!

And to start this off: HOLY SHIT!😲 (I mean this in the best way possible!)

I DID IT!! Here’s The Whole Thing Copy Pasted From Google Docs!!

(Live footage of me giving this post as much love as possible. Yes, I am secretly an alien gremlin!😉)

I'm going to try to go through each section at a time, so prepare for a long post!

-Sometimes, I wonder if anyone else has training when it comes to the forensic kit... I remember Jack claiming to be a pro at the vacuum tool, but we NEVER see him use it! Or any of our partners, for that matter!🙄

-It wouldn't surprise me if the player was psychic! Or at least partly! I don't think I've seen anyone make a psychic player OC yet, but it would be an interesting concept!

-After everything the player has seen, even just in the first season alone, it's no surprise they know how to keep their cool!

(At least Isaac got more confident at dealing with Finley! Though we can't blame him for being scared of Mad Dog!)

-Kicking down a door is no easy task! (Not that I've ever tried it.) So the player must try to keep themself in shape! And clearly, they don't skip leg day!🦾🦿

-I wish I had the player's memory sometimes... My working memory is slowly going downhill! And yeah, remembering something as minor as someone wearing rice makeup from months ago is impressive! Esapiclly considering everything that's happened between the cases!

-I have the theory that if CC had continued, we would have been recruited into the GIA or another secret spy agency like we were for the Bureau! After all, their resume would be as impressive as it is long!

-Some characters could learn from the player and their ability to control their temper... (*cough* Frank *cough*)

-I can see where your friend got the "Mary Sue" idea from. The player is constantly being praised for their work, but they still make mistakes and learn from them, like you said!

-Forget 20/20 vision; the player has the best eyes in the world! They must be the champion in Eye Spy and Hidden Object games!

-If the player ever decided to change careers, they could be a therapist! Or an anger management coach!

-With how busy the player is, it's unsurprising they don't have time to be up-to-date with some things...

As for the S4 thing, I like the idea of the player being from away and not knowing about Concordian celebrities, unlike their partners!

-In conjunction with the strength one, the player must take care of themself by eating well (ignoring all the free hamburgers they get...) and staying active!

-I think it's stated that the team worked together to defeat Capecchi and his men, but the player obviously knows how to handle a gun in order to stand their ground against them!

-Well, Jones did crash at least once that we know of, unlike the player...😉

-With how good the player is implied to be, I bet they would win employee of the month every month! Move over, Sponge Bob! We've got a new champ in town!

-Sometimes, I wish we had dialogue options just to see the jokes and witty remarks the player could make!

-The player must have the patience of a saint to put up with some of the people and things they have to deal with!

-For the amount of shit they find themself in, the player knows a thing or two about how to get out of it and drag others out with them!

-Given that Rita looked like she was on fire while eating the salsa, the player either has a steal tongue or no feeling in it to handle eating all that spice!

-I like to think the player is good with children too. After all, almost every time we meet a child in the game, they seem to love the player!

-I can't see how your friend came to the homophobic conclusion either! The player works with several LGBTQ+ teammates and interacts with even more LGBTQ+ characters outside the teams! Are we sure they played the same CC game?

-The player is one of the game's most empathetic people. Even after so much death and pain, they still are. And they know how to stay professional when working on a sensitive case.

-I'd count it as evidence of them being good at undercover work! They're also constantly undercover in S6 and manage to fool nearly everyone they meet!

-I've always wondered about the timeline for solving a case... I swear they finish every case within a shift! I think the only one I canonly recall taking more than a day was Anatomy of Murder when Jones talks about reading his book before bed during chapters 2&1 (I think...).

-The player has a heart of gold, and it's a miracle they still do by the end of the series!✨

-They must be LOADED! But if people keep giving them free money on top of their job income, it's no surprise they probably don't have to worry about money!

-With all the clothes and accessories they get throughout the series, they could have a whole floor in their house dedicated to their closet! Hopefully, they donate anything they no longer want.

-A common theme among OC players is that they always have a secret past! I'm sure someone must have made one with a past as a thief or something to help explain how they're so good at picking locks!

-Agreed. They are only allowed to participate in hide-and-go-seek by being the timekeeper.

-The player must live off of coffee, energy drinks, or SOMETHING to be so energetic! I know I wouldn't be so excited to do extra work by helping people after solving a murder! I hope they get extended vacations to make it even!

-Player, spreading positivity wherever they go!✨

-They better get paid WELL for everything they do for their job, teammates, cities and citizens!

-They've got nerves of steel and the bravery of a god to stand up against so much higher authority! They've even talked back to royalty before, too!

-For how often they search through the trash, they either have no sense of smell or the strongest stomach in the world!

-The player's case record is unbeatable! And they solved all those cases in under a decade, according to the undefined timeline!

-I think the drink thing stopped after S2 (or at least I don't remember it happening as much after that season), but they are still often invited for drinks one way or another!

-I'll never know how they weren't recognized in S7, given how famous they are! For changing to such a secret job when they joined the supernatural hunters, it's a surprise they weren't recognized! Especially considering we run into past characters!🤔

-The player is probably the first person people go to after breaking something! We'll never know how they manage to fix things so perfectly! Unless they really ARE magic!🤔

-The player never does say no to free food... Even when they really should! How they never got food poisoning (Jones flashback intensify) will remain a mystery!

-Don't worry; other characters put the player on a pedestal for us!😉

Phew! That was a workout! Hopefully, we didn't lose you guys!😅

I can tell you put a lot of work into this, so let me be the first to say good job!🥳✨

I DID IT!! Here’s The Whole Thing Copy Pasted From Google Docs!!

NOW TAKE A BREAK! You deserve it after creating this doc!

You captured a lot of the player's traits and successes! And I look forward to seeing what others think about your analysis! And if there's anything they think should be added! After all, it is always helpful to have some extra input!😊


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fanfictiontrash
8 months ago

Current Ability Scores Part 4

Last but certainly not least, Roxie and Russell!

Roxie has a 14 in Strength (STR), a 16 in Dexterity (DEX), a 10 in Constitution (CON), a 13 Intelligence (INT), a 10 Wisdom (WIS), and a 12 Charisma (CHA).

Russell has a 10 in STR, a 12 in DEX, a 12 in CON, a 16 INT, a 13 WIS, and a 14 CHA. Let's get into those stats, yes?

Roxie is our Rogue, she's a Rogue because my friend made a subclass called Surgeon. I made her STR a 14 so she'd be able to lift bodies on her own from a body bag to the autopsy table. Her DEX is a 16 for her sleight of hand skills, I think they'd be quite necessary for working efficiently with bodies. Her CON is a 10 from how often she's in the lab, but it's going to be the first to get a boost from her travels in the Wastes. Her INT is a 13 from studies of anatomy, I thought it would be quite needed. A 10 WIS from some bad decisions but hey, we all make those. She gets a 12 CHA from her lively personality, it used to be a 14 at the cost of INT but I changed it in favor of a higher INT. Russell is a Wizard/Artificer. He used to be just a Wizard, but I'll get into class changes and choices another time. His STR is a 10 so he's strong enough to carry Amy but not too costly that I'd have to sacrifice his other stats. He gets a 12 in DEX from working on small electronics. A 12 in CON because honestly, he needs it, I don't think someone of fair health could handle being in a headlock from a guy 60lbs stronger than you. Both Wizards and Artificers have INT as their spellcasting ability, and Wizard is one of the only full casters to have use of spells, a 16 INT is important for learning more spells and I think it's fair for our lab personal to have high intelligence. Russell is our Profiler, it's important that he's able to understand on a good level how people are feeling, able to psychoanalyze them, tell when they're upset, a 13 WIS reflects that. A 14 CHA is self-explanatory, Russell's traits as stated by Pretty Simple are charming, obsessive and manipulative. He's used his charm to get information from others, a high CHA just reflects that.


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fanfictiontrash
8 months ago

Current Ability Scores Part 3

Next up is our lovely Chief Marquez and Athena, the character I'm playing as.

Andrea has a 14 in Strength (STR), a 16 in Dexterity (DEX), a 12 in Constitution (CON), a 12 Intelligence (INT), a 10 Wisdom (WIS), and a 10 Charisma (CHA).

Athena has a 10 in STR, a 16 in DEX, a 8 in CON, a 20 INT, a 14 WIS, and a 10 CHA.

Let's explain, shall we?

I won't detail Athena too much unless y'all want to hear about her, the important thing to note is that she, Roxie and Russell, (and technically Amy too.) have their stats done a bit differently. Everyone's stats are done by point buy, meaning there's a set number of points to use to 'buy' points for a stat. The only difference is their racial bonus due to their races being changed from human. I must stress that these aren't Andrea's final stats, just her starting out set. She's a Fighter much like Frank, a 14 in STR for mountain climbing and honestly? I think she should have some power behind her punches, you hurt her crew? Her work family? Better hope you have a strong armor class. A 16 in DEX because let's be honest, I swear she's sneaking up on us to either tell us something or get onto Frank about drinking. A 12 in CON to have a healthy stamina for climbing and late-night paperwork. 12 INT because I'd like to think she's spent a long time in the books after the incident in her childhood, in a pursuit of answers. Her 10 in WIS will be the first to get a boost from her experience in the field! Alas with point buy some stats are sacrificed for the benefit of others. For her 10 in CHA, I'm debating if it should become higher from her leadership role or if it should stay a 10 from her isolating childhood. Thoughts? Athena, dear Athena she's a Sorcerer, her only two stats that I feel should be specified is her INT and CON, due to this being the first I've shown a 20 and an 8. These stats are her current stats, but her 8 CON is permanent for reasons I'll tell if you wanna hear about them. Now the 20 INT? Her base stat is a 15 and her racial bonus gives her a +3 and a 4th level ASI (ability score approvements) give another +2 which makes it a 20. She was supposed to be a Wizard whose spell casting modifier, when she was changed into a Sorcerer, we decided it would be funny if her INT and CHA stayed the same. But no, an INT is important for investigation. I'll be getting into the races I've made everyone in another post!


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fanfictiontrash
8 months ago

Current Ability Scores Part 2

I plan on doing 2 characters at a time, so next up is Yann and Hannah! Yann has a 10 in Strength (STR), a 14 in Dexterity (DEX), a 12 in Constitution (CON), a 16 Intelligence (INT), a 11 Wisdom (WIS), and a 12 Charisma (CHA).

Hannah has a 10 in STR, a 14 in DEX, a 12 in CON, a 16 INT, a 10 WIS, and a 12 CHA.

The reasoning under the cut!

Both Hannah and Yann have similar stats, it wasn't intentional but now is a good time to mention that these stats are more so their base stats, when the levels from their classes are added the 4th level will allow for either a feat or an ASI (Ability Score Improvement) so that's why Yann's WIS is an uneven number. Yann's an Artificer! The Alchemist subclass to be specific! 10 in STR is just enough to be able to pick up heavy equipment and his kids. The 14 in DEX is useful for his sleight of hand, I imagine it'd be useful for the more delicate lab procedures. A 12 in CON gives him a sturdy nature from living on his own and traveling the world. An Artificer's spellcasting modifier is INT so his 16 in INT reflects that and the knowledge gained from being a Forensic Expert. Now, an 11 in WIS, it's like that for a reason, odd numbers in DND stay on the same modifier as the even number before it, so a 10 and 11 have a +0 modifier when it comes to adding a bonus to a roll. That's also the reason why anything less than a 10 is on the bad side. With an 11 WIS I'm planning on using his 4th level to boost it to a 12, he's able to understand a lot quicker when someone might be upset or the saying of when you get older you get wiser. A 12 CHA is from his kindness, he knows what to say and keeps good conversation. Hannah! She's also an Artificer, but the Artillerist subclass. 10 in STR so she can pick up heavy equipment and her girlfriend with ease. 14 in DEX because I like to think it'd be used for super-fast typing and hacking. A 12 in CON from her time in Inner Chaos, have you seen that base? I'd want a good CON if I was in there. Like Yann an Artificer's spellcasting modifier is INT, the higher the INT the better for the class, hence the 16, and her knowledge and skills in technology from both hacking and becoming a Tech Expert. Hannah is on the younger side of the cast, so she gets a 10 in WIS, she makes good decisions most of the time. Her 12 in CHA is from her time in Inner Chaos, spreading propaganda is easier when you know what to say to earn the people's favor. I'd like to think she made some herself and it wasn't just her spreading what the others made the entire time.


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fanfictiontrash
8 months ago

Current Character Ability Scores

Story Update (This serves as both a note for our progress and where to get thoughts out about stats and class choices.)

As we leave the prologue that was Grimsborough, (The two main characters don't meet until the Rorschach Reaper case, but even then, they only get to know each other more in passing. After the other main character joins the fight against Milton, he makes the decision to stay by Athena's side, she's the character I'm playing.) we make our way to Pacific Bay! Pacific Bay is where we (By we I mean the player since he's never heard or played this game.) get to really know the characters now that both main characters are working together, I'll talk about Athena's ability scores another time so let's talk about Amy and Frank! Amy has a 14 in Strength (STR), a 14 in Dexterity (DEX), a 14 in Constitution (CON), a 10 Intelligence (INT), a 10 Wisdom (WIS), and a 14 Charisma (CHA). Frank has a 14 in STR, a 16 in DEX, a 14 in CON, a 10 INT, a 10 WIS, and a 10 CHA.

More details under the cut! I'll get to the others later.

A 10 in a stat isn't bad, it's just average, it's bad when it's under 10 due to the fact it starts to negativity effect the character. I'm making Amy a Fighter/Paladin. STR is a must for a Fighter, I also thought she'd make use of the STR to help her friends and others. Her DEX is high cause I'd think she'd be pretty good on her feet; she's walking around in heels in sand, she's getting a good DEX to keep her footing. CON! More hit points mean she's able to stay in a fight much longer! Protect more! Both her INT and WIS being a 10 is because she's a rookie cop, she knows what she needs to know and can make reasonable decisions, she has room to grow from learning from the main character, which is what she'll be doing. CHA is high because it's the Paladin's spell casting modifier, in this setting it's not nearly as important but CHA is helpful for getting information.

Frank! Frank's a pure Fighter. As mentioned with Amy STR is a must have for Fighters, also he headlocks someone who's like 250lbs, he needs that STR. His DEX is high to help with his sleight of hand skills, for no reason in particular of course. His CON is a 14 because honestly, I feel like he could take some hits, and yeah, it helps determine his ability to handle drinks. INT, WIS and CHA are all spell casting modifiers and while magic does exist in this world, I am a firm believer Frank heavily denies its existence even when it's proven it's real. He knows what he needs to, can make some good decisions and can for the most part does not offend people just by breathing.


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fanfictiontrash
8 months ago

Tldr: Frank calls Amy's mother a Harpy, with the lore of Dungeons and Dragons what if I make her worse, like a Hag. Now with the lore of The Dead Three.

It's probably just me, but when I look at the symbol for Bhaal and Myrkul I get reminded of The Crimson Order and the Utopians. Yes yes I know Bhaal and Myrkul have a skull in the middle of their symbols but like, The Crimson Order basically murdered whoever needed to stay a secret and stay rich and Bhaal is the Faerûn God of murder. The Utopians prophecy was believed to be the bringing back of lost ones, was it a lie to cover up a brainwashing scheme? Possibly, but the whole talk of bringing back people from the dead makes me think of Myrkul, the Lord of Bones. Myrkul and Bhaal usually come with a third, Bane, the God of Tyranny, and I thought SOMBRA would go hand in hand with him. The only problem is his symbol is a hand. A hand. Sigh. All in all I am now playing a dnd campaign with my friend that takes place in a modern Faerûn in the Criminal Case universe.

I would lie and say I planned it out because I thought it'd be fun to add dnd lore and creatures to the world of Criminal Case, you know, Supernatural Investigations but more dnd based.

It's true for the most part, but then my mind went, 'I could give Amy the Hexblood lineage to make her mother a Hag, and Hags are waaaaaaaaaay worse than Harpies.'

I miss Criminal Case; it was a good chunk of my childhood and my introduction to the works of fiction I've come to love. Fanfiction. So why not make it another universe that I take and add dnd lore to it?


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fanfictiontrash
9 months ago

Coming into a fandom late

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fanfictiontrash
1 year ago

rb if you are cool with being spammed with boops, I need that third badge.


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fanfictiontrash
1 year ago

I think that more fanfiction should be written with the aim to tackle the original meaning of hanahaki. Because when the concept of hanahaki disease was originally created, it was intended to be a metaphor for suppressing one’s feelings.

Your feelings are this beautiful garden of flora inside of your chest. When you express how you feel honestly, you allow for it to grow freely. But when you hide how you feel out of fear of rejection, and try to make it smaller and smaller, the flowers become cramped inside of you, until you choke on your own feelings. Every flower you cough up is something you’ve felt, but refused to say.

The whole “dying” thing is intended to be more symbolic especially. You’re killing off bits and pieces of yourself and how you feel, because you’re afraid to express yourself.

It’s not really supposed to be, “The one I love doesn’t love me back, and I’m dying from it.” Rather, it’s more along the lines of, “Repressing your emotions is bad for you, and it’s better and healthier to express them freely, even when it’s scary.”

Which is to say that, one, the cure for the disease should be telling the person that you are in love with how you feel. How the other person feels about the person afflicted should have nothing to do with it, as the trope is meant to be about feeling your emotions unapologetically.

And that, two, it’s not an inherently romantic trope. Obviously, it has romantic applications, but it can be written for any situation where a character is hiding how they truly feel. This can include a refusal to address a specific trauma, a desire to indulge in something that they’re ashamed of, and even really practical things, like wanting to ask one’s boss for a higher position.

Although (as an aromantic person myself) I don’t agree with this conclusion about the trope, this application would also avoid people calling it arophobic. When the thing killing the character is a refusal to be honest with themselves, rather than an unrequited love, it’s on nobody’s hands but their own to save their life.

There are a ton of ways that this interpretation of the hanahaki disease could be applied in new and interesting ways in fanfiction, and I’d love to read what things people could come up with!


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fanfictiontrash
1 year ago
I Don’t Know If Anyone Has Ever Done This Before But, Here Ya Go… The Different Types Of Fanfiction! 
I Don’t Know If Anyone Has Ever Done This Before But, Here Ya Go… The Different Types Of Fanfiction! 
I Don’t Know If Anyone Has Ever Done This Before But, Here Ya Go… The Different Types Of Fanfiction! 
I Don’t Know If Anyone Has Ever Done This Before But, Here Ya Go… The Different Types Of Fanfiction! 

I don’t know if anyone has ever done this before but, here ya go… The Different Types of Fanfiction! 

I probably left a few out, but these are the most common, compared to their base fiction’s canon plot. Enjoy! XD


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fanfictiontrash
1 year ago

This might be the greatest Pokémon game of all time.


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fanfictiontrash
1 year ago

HERE THEY COME.


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fanfictiontrash
1 year ago
archiveofourown.org
An Archive of Our Own, a project of the Organization for Transformative Works

@subwaytostardew A beautiful creation by @takadanobaba and @xdoctorsparklex I've never really gotten into Stardew enough to have a hyper fixation on it like Pokémon, until I saw this amazing mod! It made me want to revisit an AU I made with some Pokémon OCs I made a few years back, going back over them and making them better! I can't wait to write more and see more of this mod!


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fanfictiontrash
1 year ago

⚠️ ROAD WORK AHEAD ⚠️

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________________ SPEEDING FINES DOUBLED WHEN WORKERS PRESENT —————————

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⚠️ ROAD WORK 500FT ⚠️

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🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧

        🚚 🚚                  🔩             웃  🧰   🕳️   🪚웃       웃📋     웃    웃 🛠️       🔨웃               🏗️  🕳️                 웃   웃 🔧                                                     🚚 🔩      🔩                      🔩                             

🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧🚧

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a screenshot of the guy from the "road work ahead? uh yeah i sure hope it does" vine

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⚠️ END ROAD WORK ⚠️


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fanfictiontrash
1 year ago

“But if you forget to reblog Madame Zeroni, you and your family will be cursed for always and eternity.”

image

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fanfictiontrash
1 year ago
Wow. Talk About Attention To Detail.
Wow. Talk About Attention To Detail.
Wow. Talk About Attention To Detail.
Wow. Talk About Attention To Detail.

Wow. Talk about attention to detail.

Video here: https://twitter.com/javi_draws/status/965260617790738432?s=21


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fanfictiontrash
1 year ago
fanfictiontrash - FanfictionTrash

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fanfictiontrash
1 year ago

Keying/graffiti-ing someones car is old news now if someone cheats we go at their wardrobe with a seam ripper

Keying/graffiti-ing Someones Car Is Old News Now If Someone Cheats We Go At Their Wardrobe With A Seam

yknow what? Fuck you *unstitches all your shirts and jeans*


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fanfictiontrash
1 year ago

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fanfictiontrash
1 year ago

Guys do u know that one meme where there's a girl and like a bodyguard (???) ordering drinks and the waiter give them the wrong drinks so they switch them on the last panel,???????? BECAUSE I C1NT FING IT^


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fanfictiontrash
1 year ago
A Comic About Fix-it Fanfics
A Comic About Fix-it Fanfics
A Comic About Fix-it Fanfics
A Comic About Fix-it Fanfics
A Comic About Fix-it Fanfics
A Comic About Fix-it Fanfics

a comic about fix-it fanfics


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fanfictiontrash
1 year ago
fanfictiontrash - FanfictionTrash

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fanfictiontrash
1 year ago

Calling all Submas fans!

Do you want Ingo and Emmet to reunite in Pokemon Masters?

The game developers have released a player feedback survey, which, among other things, asks what stories and trainers we'd like to see in Masters in the future. Notably, one suggested option is whether we would like "stories that continue the ones in the main Pokémon games". Another asks "what combination of trainers you would most like to see interact in Masters?"

It would be great for all Submas fans to fill it out and suggest that they give closure to Ingo and Emmet's story! There's precedent for such a thing - the long awaited reunion between N and the BW protagonist (Hilbert in Masters) happened in the Story Event "The Ideal Formula" (a YouTube recording of the story can be seen here https://youtu.be/zWyiuVVigMo?si=8UHz6xbcVvgI4URN).

Some reasons you could use to justify why they should let Ingo and Emmet reunite in Masters:

The arrival of Hisuian sync pairs such as Irida, Adaman, Akari and Rei make this interaction plausible and highly anticipated.

Ingo and Emmet are two of the most popular trainers from BW/B2W2, and only got more popular after PLA. They have a massive fanbase, both in Japan and internationally, that would be attracted to the game (and incentivised to pull) if such an event occurred.

Although another version of Ingo already exists on Pasio, similar things have happened before with alts such as Classic Elesa, Champion Iris and Kimono Grimsley (from his appearance in Alola).

One of Masters' greatest strengths is that it is uniquely positioned to deliver character writing and interactions that the main games were not able to address. Such as the aforementioned reunion between the BW protagonist and N. This would utilise that unique space to finally give closure on Ingo and Emmet's unexplained and heartwrenching separation.

But don't feel the need to use my words - use your own! Unique responses are great and also increase the chances that we'll be taken seriously.

So where's the survey link? Well, I would link it, but every user account in Pokémon Masters (when set to English - you can change this in the settings!) has its own unique link with an id generated on the end. The survey technically still works without it but I'd prefer to be on the safe side to make sure our answers count! The survey can be found in your message box (after setting your game language to English as necessary.)

The survey runs from 10/29/2023 11:00 p.m. PT – 11/12/2023 9:59 p.m. PT. So we've got until November 12 to spread the word!

Note that every person can only fill the survey out once.

We nearly got Ingo to be the #1 Tumblr Sexyman. We can do this!

credit to @cefren for the getting the ball rolling on this campaign!


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