So, I think I did some concept stuff for it ages ago, but here’s some art design stuff for a game idea I had, sort of a melancholy-y vector-graphics Zelda-like inspired by the aesthetics of pre-crash video games.
On the right is the heroine, on the left is what is basically my idea for a design of the “goomba” species.
In my head, the game idea’s called Black Skies, and I’ll tell you more about it if you wanna hear…
The weirdest part about the Ms. M&M post is if you google “Bambi Ps2” you get an entire fanon wiki for a PS2 Bambi game that doesn’t exist and is entirely made up, including list of bugs and glitches that don’t actually exist, because there isn’t an actual Bambi game for PlayStation 2 or any Bambi game at all for that matter
Playing around with the MSX color pallete to try and make something you’d see on FMtownsmarty, hopefully using this for a short thing I wrote for Twine a year ago.
Today is my day off so i decided to do some summer cleaning, and i found a box of my old SNES cartridges in my crawlspace, haven’t looked at them since high school. Has anyone heard of this one? It has to be a weird bootleg but i’ve never seen it before. It won’t play, just goes to a black screen with ambient music playing. Kinda spooky.
I can finally show you my entry for this year’s FAMICASE Exhibition!
It’s called Olympic Curling.
Game description:「オリンピックカーリング」もうすぐオリンピックです! トレーニングと準備が欠かせません。あなたのチームが出場できるよう、がんばろう!!
Once In A Century, developed by Ribbon Black in 1991 for the Nintendo Famicom. An 8-bit RPG that follows one woman’s journey from a hired sword to the greatest knight the kingdom. Great graphics for a Famicom game, being that it was released near end of the console’s life cycle.
I won’t lie, I’m not too proud of the job I did cutting that label out.
THE GHOST, 1983 (estimated) developed by Nintendo (I think). Even though I cleaned the cart’s contacts with a q-tip first, none of my Famicom games work anymore since I tried playing this.
Cory Schmitz put up a mood video for a video game idea he had, and it struck a chord with me because I’ve had a similar idea for such a long time. The video was really inspiring for the right atmosphere, so lo and behold, fanart for something that doesn’t exist yet, I guess! Children exploring a city on their own, defending themselves from rival gangs? Yes please, yes please!
(Thanks for letting me do this, Cory!)
Kazuo Umezu’s horror manga The Drifting Classroom may have reigned in the 70s, but it wasn’t until a decade later that game developers in Japan would begin to cash in on its popularity. The Famicom title, as seen above on a bootleg NES cart, sold millions, and was lauded for its 2D platforming depiction of the manga’s harrowing events in a slightly truncated form. In fact, the game was so popular that an official soundtrack was released, containing every piece of music from the title. Whether you’re familiar with the manga or not, you can surely find excitement in the tale of an elementary school zapped to an uncertain, desolate future, where adults resort to barbarism while the children devise a new world order.
A collection of epistolary fiction about video games that don't exist
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