[ aa ] GODOT I HAVE FEELGINGS FOR YUO
my VERY late contribution for Godot's day (and 5/10 is also maid's day)
I’ve thought about this for two days straight...... (sorry for the anime only perspective, you may add more in the reblogs)
Godot sketch that I gave up on
i never said i’d lie in wait forever
if i died we’d be together
i can’t always just forget her
(but she could try)
Godot not wearing his visor and Jake covers Godot’s eyes with his hands while Godot makes out with Gyro who is sitting in his lap.
Hehe AA meme go brrrr.
godot really called this man a poor little meow meow
Happy Halloween, everyone!
as someone who was working on a game in unity… does anyone have good godot tutorials?
hii! this is my first post here and idk what i should post 💔 i have no idea of how to post on tumblr either.
well, here are some ace attorney sketches i did a while ago. the first one is from last year and the others are from january. i hope you like it!!!
more gay people i dont feel like waiting to post them all
My fav culprit is a tie between dahlia hawthorne and godot😭😭 however i can say fosho that my least fav culprit is the guy from turnabout big top (maybe cuz i really didn't like that case at all)
i’m doing a survey! out of the culprits from the original trilogy, who is your favourite and least favourite ace attorney culprit?
reblogs help me get a larger sample size, so they’re very appreciated!
Godot isn't present in the second trilogy not because he's in jail but because he's been working as a maid at Tres Bien trust🤞
I am almost late as always but whatever
Happy maid day and (apparently, according to several users of twitter dot com) Godot day
Timeline is screwed up but who cares
"In my world, the color red doesn't exist. These must be... my tears."
more doodles, the brainrot consumes me.
The fact that Furio Tigre could use a cardboard badge and a vague resemblance as means to represent someone in court is enough to convince me that Godot was not legally a prosecutor at any point in time. I’m dead convinced he just walked into the court because he heard Phoenix would be there and told the prosecutor that he was now in charge of the case, banking entirely on the fact that no one would call his bluff. They didn’t.
Edgeworth becomes chief prosecutor and finds that those cases’ court records are a disaster because Diego never filled out any of the paperwork and no one could find him to follow up because Godot isn’t his real name. He just Rasputin’d the entire court system for 6 months because no one had the courage to call him out on his bullshit
I've seen so many posts about aai being like "look Edgeworth's bluffing he learned so much from Phoenix!!" But Phoenix learned everything from Mia and Mia learned everything from Godot so I love the implication of Godot's entire legacy being "lie, be dramatic, and commit to the bit" which is exactly what he does every single second he's onscreen.
NEW AA ANIMATION OUT NOW!!!!
New Angst Animation Short out NOW!
Another Ace Attorney memes 😎
On the 6 pic it's "when there's no clean dishes" srry it can't be seen properly
Ace attorney memes made by me : )
I always love dynamic pixel art effects, so with my game being highly fish-centric, I spent a lot of time making the water look just right.
First, our starting point: just a semi-transparent Polygon2D. It has several points across the top, which I can move around to make interesting shapes. Note that, unlike some more complicated fluid simulations, I won't be simulating tons of water particles throughout the body of water. I only care about the curve that makes up the top of the ocean.
At this point, we already have a bit of the pixel-art look, since the whole game is drawn to a lower resolution texture.
Next step: adding interaction. I essentially model each of the polygon's points as a spring. Each point has a velocity, and based on its distance from the resting height, I pull it back according to Hooke's law. To make it look like one connected body of water, each point gives a bit of its velocity to nearby points.
Now, whenever the player enters or exits the water, I apply an impulse to the nearest point, and that's enough for some fairly convincing water :D
Finally: polishing up the visuals. To greatly improve the look of the water, I put the whole thing through a shader. I gave the water a pixel-perfect outline by checking if the adjacent pixels are also water. I wanted the water to have a shallow color and a deeper color, which I achieved by checking if there's still water several pixels above the current pixel. (To make it look more natural, this depth test is very subtly randomized based on the pixel's position)
This shader gives me a ton of room for other neat effects. For example, in the final product you'll notice there's a nice splash effect. This is just a simple particle system, but since it goes through the same shader, it blends with the water perfectly.
Since the game has 5 worlds, the shader lets me easily swap out the water's color palette to make each one stand out.
I'm super happy with how world 2's sun reflection turned out, which makes very heavy use of procedural dithering.
Thanks for reading my ramble <3 The game is on Steam now if you want to see the water for yourself!
Finally posting my Ace Attorney x Dungeons and Dragons AU designs and some silly stuff (Sorry that Edgeworth and Phoenix are low quality I lost the original file and those were the only two I didn't upload anywhere else besides my TikTok)
POSE REFS WERE USED (thanks to my bestie @peacesign-luv for helping me pick out races and classes)