Write Tension that isn't just Yelling or Guns
Listen, not all tension is someone holding a knife or screaming “I’ve had enough, Derek!” at a dinner party. Real, edge-of-your-seat tension can be quiet, slow, awkward, and still make your reader grip the page like it owes them money. So here are my favorite ways to sneak tension in like a gremlin under the bed...
╰ Unanswered Questions (That the Character is Actively Avoiding)
Tension isn’t always about what’s said—it’s about what’s not said. Let your character dodge questions, interrupt, change subjects. Let readers feel the silence humming between the lines. + Great for: secrets, internal conflict, emotional gut-punches.
╰ Time Pressure Without Action Pressure
A clock ticking doesn’t always mean bombs. Sometimes it means waiting for a test result. A letter. A phone call. A knock on the door. Tension = knowing something’s coming but not knowing when. + Great for: psychological suspense, horror, relationship drama.
╰ Small Talk That’s Not Really Small Talk
When two characters are talking about the weather, but both are secretly screaming inside? That’s tension. Give one character a goal (say the thing, don’t say the thing) and the other a defense mechanism. Now sit back and watch the discomfort bloom. + Great for: slow burns, rivalries, “we’re not talking about that night, are we?”
╰ Two Characters Who Want Opposite Things But Are Pretending They Don’t
Someone wants to leave. Someone wants them to stay. Someone wants to confess. Someone is acting like nothing’s wrong. Make your characters polite when they want to scream. + Great for: emotionally repressed chaos, family drama, enemies-to-lovers.
╰ One Character Realizes Something The Other Doesn’t
A power shift = instant tension. One person knows the truth. The other’s still talking like everything’s fine. Let that dread slow-cook. Readers love being in on the secret. + Great for: betrayal, secrets, foreshadowing plot twists.
╰ Body Language That Contradicts the Dialogue
They say “I’m fine,” but they’re picking their thumbnail raw. They laugh too hard. Their smile doesn’t reach their eyes. Show the cracks forming. Let the reader sense the dissonance. + Great for: all genres. Especially emotionally loaded scenes.
╰ Echoed Phrases or Reused Words That Hit Differently the Second Time
When a character repeats something someone else said—but now it’s laced with bitterness or grief? Chills. Callback dialogue is your best friend for building subtle dread or emotional weight. + Great for: heartbreak scenes, arcs coming full circle, psychological unraveling.
╰ Characters Performing a Role to Keep the Peace
Pretending to be “the good sibling.” Faking confidence in a boardroom. Playing therapist when they’re not okay themselves. Tension thrives when someone’s holding it together with duct tape and fake smiles. + Great for: internal conflict, layered characterization, slow unravelings.
There’s nothing worse than a forgettable villain. You know the type: cartoonishly evil for no reason, monologuing their master plan to no one in particular, and vanishing from memory the second you finish the book. A great villain, though? They haunt your thoughts, challenge your hero, and—sometimes—you catch yourself *agreeing with them*. If you want to level up your storytelling, here’s how to craft villains that stick.
Nobody wakes up one day and just decides to be evil (unless they’re in a Saturday morning cartoon). Real people are shaped by their pasts, fears, and desires—and your villains should be, too. Maybe they believe they’re saving the world, just in a way that costs too much. Maybe they were betrayed and now trust no one. Whatever the case, give them a *why*. Even better? Make your readers *understand* that why, even if they don’t agree with it.
Mustache twirling is out. Complexity is in. A villain who kicks puppies just to prove they’re the bad guy is boring. But a villain who feeds stray dogs while orchestrating a political coup? *That’s* compelling. The best antagonists aren’t evil—they’re driven. And when their goals put them in direct conflict with the hero, *that’s* where the tension comes from. Let them think they’re the hero of their own story.
Your villain shouldn’t just be a physical threat—they should challenge your hero’s beliefs, force them to make hard choices, and maybe even make them question themselves. When the antagonist represents a deeper, thematic opposite to the protagonist, you’ve got literary gold. Think of how The Joker unravels Batman’s moral code, or how Killmonger forces T’Challa to reconsider Wakanda’s isolationism. Conflict isn’t just punches—it’s philosophy.
Whether it’s a chilling line of dialogue, an eerie calmness, or a twisted sense of humor, give your villain something *distinct*. Personality matters. A unique voice, a specific mannerism, or an unexpected vulnerability can elevate your villain from “meh” to “iconic.” Think about what makes them tick—and what makes them *memorable*.
The scariest villains are the ones who are *almost* right. When a reader can see where they’re coming from—or even agree with some of their points—that’s powerful. It creates tension not just in the story, but in the reader’s own mind. And that’s exactly what a good villain should do: make you question, make you uncomfortable, and make the story impossible to forget.
What are some of your favorite villains in fiction? Drop your favs (or your own villain WIPs) in the tags or replies—I’d love to see them!
I use my blog to share writing resources that I’ve collected over the years. I’ve recently gotten some new followers, so I thought I would make a list of many of these resources for easy reference.
(However, this is not a complete list of all the resources I’ve posted. For more writing resources, feel free to check out my blog.)
Encouragement for Writers
Writer’s Block & Procrastination
Writing Your Story’s Plot
How to Write a Scene
Choosing a Setting for Your Story
Character Arc & Character Development
Character Traits
How to Write Heroes & Villains
Elemental Magic & Superpowers
Writing Magic Systems
Fantasy Writing & World-Building
Writing Fight Scenes
Swords and Bows
Writing Mermaids
Writing Relationships & Romance
Romance & Relationship Prompts
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I’m a writer, poet, and editor. I share writing resources that I’ve collected over the years and found helpful for my own writing. If you like my blog, follow me for more resources! ♡
How do you become a writer? Answer: you write.
It’s amazing how much resentment and disgust and evasion this answer can arouse. Even among writers, believe me. It is one of those Horrible Truths one would rather not face.
The most frequent evasive tactic is for the would-be writer to say, But before I have anything to say, I must get experience.
Well, yes; if you want to be a journalist. But I don’t know anything about journalism, I’m talking about fiction. And of course fiction is made out of experience, your whole life from infancy on, everything you’ve thought and done and seen and read and dreamed. But experience isn’t something you go and get—it’s a gift, and the only prerequisite for receiving it is that you be open to it. A closed soul can have the most immense adventures, go through a civil war or a trip to the moon, and have nothing to show for all that “experience”; whereas the open soul can do wonders with nothing. I invite you to meditate on a pair of sisters. Emily and Charlotte. Their life experience was an isolated vicarage in a small, dreary English village, a couple of bad years at a girls’ school, another year or two in Brussels, which is surely the dullest city in all Europe, and a lot of housework. Out of that seething mass of raw, vital, brutal, gutsy Experience they made two of the greatest novels ever written: Jane Eyre and Wuthering Heights.
Now, of course they were writing from experience; writing about what they knew, which is what people always tell you to do; but what was their experience? What was it they knew? Very little about “life.” They knew their own souls, they knew their own minds and hearts; and it was not a knowledge lightly or easily gained. From the time they were seven or eight years old, they wrote, and thought, and learned the landscape of their own being, and how to describe it. They wrote with the imagination, which is the tool of the farmer, the plow you plow your own soul with. They wrote from inside, from as deep inside as they could get by using all their strength and courage and intelligence. And that is where books come from. The novelist writes from inside.
I’m rather sensitive on this point, because I write science fiction, or fantasy, or about imaginary countries, mostly—stuff that, by definition, involves times, places, events that I could not possibly experience in my own life. So when I was young and would submit one of these things about space voyages to Orion or dragons or something, I was told, at extremely regular intervals, “You should try to write about things you know about.” And I would say, But I do; I know about Orion, and dragons, and imaginary countries. Who do you think knows about my own imaginary countries, if I don’t?
But they didn’t listen, because they don’t understand, they have it all backward. They think an artist is like a roll of photographic film, you expose it and develop it and there is a reproduction of Reality in two dimensions. But that’s all wrong, and if any artist tells you, “I am a camera,” or “I am a mirror,” distrust them instantly, they’re fooling you, pulling a fast one. Artists are people who are not at all interested in the facts—only in the truth. You get the facts from outside. The truth you get from inside.
OK, how do you go about getting at that truth? You want to tell the truth. You want to be a writer. So what do you do?
You write.
Honestly, why do people ask that question? Does anybody ever come up to a musician and say, Tell me, tell me—how should I become a tuba player? No! It’s too obvious. If you want to be a tuba player you get a tuba, and some tuba music. And you ask the neighbors to move away or put cotton in their ears. And probably you get a tuba teacher, because there are quite a lot of objective rules and techniques both to written music and to tuba performance. And then you sit down and you play the tuba, every day, every week, every month, year after year, until you are good at playing the tuba; until you can—if you desire—play the truth on the tuba.
It is exactly the same with writing. You sit down and you do it, and you do it, and you do it, until you have learned how to do it.
Of course, there are differences. Writing makes no noise, except groans, and it can be done anywhere, and it is done alone.
It is the experience or premonition of that loneliness, perhaps, that drives a lot of young writers into this search for rules. I envy musicians very much, myself. They get to play together, their art is largely communal; and there are rules to it, an accepted body of axioms and techniques, which can be put into words or at least demonstrated, and so taught. Writing cannot be shared, nor can it be taught as a technique, except on the most superficial level. All a writer’s real learning is done alone, thinking, reading other people’s books, or writing—practicing. A really good writing class or workshop can give us some shadow of what musicians have all the time—the excitement of a group working together, so that each member outdoes himself—but what comes out of that is not a collaboration, a joint accomplishment, like a string quartet or a symphony performance, but a lot of totally separate, isolated works, expressions of individual souls. And therefore there are no rules, except those each individual makes up.
I know. There are lots of rules. You find them in the books about The Craft of Fiction and The Art of the Short Story and so on. I know some of them. One of them says: Never begin a story with dialogue! People won’t read it; here is somebody talking and they don’t know who and so they don’t care, so—Never begin a story with dialogue.
Well, there is a story I know, it begins like this:
“Eh bien, mon prince! so Genoa and Lucca are now no more than private estates of the Bonaparte family!”
It’s not only a dialogue opening, the first four words are in French, and it’s not even a French novel. What a horrible way to begin a book! The title of the book is War and Peace.
There’s another Rule I know: introduce all the main characters early in the book. That sounds perfectly sensible, mostly I suppose it is sensible, but it’s not a rule, or if it is somebody forgot to tell it to Charles Dickens. He didn’t get Sam Weller into The Pickwick Papers for ten chapters—that’s five months, since the book was coming out as a serial in installments.
Now, you can say, All right, so Tolstoy can break the rules, so Dickens can break the rules, but they’re geniuses; rules are made for geniuses to break, but for ordinary, talented, not-yet-professional writers to follow, as guidelines.
And I would accept this, but very very grudgingly, and with so many reservations that it amounts in the end to nonacceptance. Put it this way: if you feel you need rules and want rules, and you find a rule that appeals to you, or that works for you, then follow it. Use it. But if it doesn’t appeal to you or doesn’t work for you, then ignore it; in fact, if you want to and are able to, kick it in the teeth, break it, fold staple mutilate and destroy it.
See, the thing is, as a writer you are free. You are about the freest person that ever was. Your freedom is what you have bought with your solitude, your loneliness. You are in the country where you make up the rules, the laws. You are both dictator and obedient populace. It is a country nobody has ever explored before. It is up to you to make the maps, to build the cities. Nobody else in the world can do it, or ever could do it, or ever will be able to do it again.
Excerpted from THE LANGUAGE OF THE NIGHT by Ursula K. Le Guin. Copyright © 1989 by Ursula K. Le Guin.
I recommend Le Guin's book about writing, Steering the Craft:
The advice I've given before is to write every scene you think of, no matter if it gets used or not. Its always a great idea to go back every once and a while and edit these scenes, or revise them.
Never force inspiration or a scene. If it isn't coming naturally, take a break and come back later or the next day. it's important to give yourself time to think. use your break to day dream about your story and what could come next. if your brain is happy, this should be relatively simple. If your brain isn't happy, then you need to take a longer break, stop writing for the day all together, or write something else.
if you're a pantser, like me, and it's hard to plot. You can practice reverse plotting, and plot your story as you go. make notes of things that happen in your story, changes in a character, changes in the plot, changes in the setting, dates for events, timelines, important information that's been revealed, anything you deem important to your story.
always reread what you've already written. don't try to edit it. turn off your editor brain and reread your story so far before you resume writing, so you can get into the voice and tone that you've already established.
if you're finding it difficult to start writing or keep writing. try turning off your internal editor and free write. it's good practice to be able to write down your unfiltered thoughts or daydreams without having to stop and edit while you're writing. it helps with your writing flow, getting the scene down onto the page, and increases your writing intuition.
before you write, always take time to daydream or think about your story beforehand. it helps things go much smoother in the long run.
if you've been working on something for a long time, don't pressure yourself into confinement. if you want to work on something new but you're worried about what you've been working on, don't. stop worrying and write what you want. forcing yourself to keep writing something when you don't want to is just going to make you burn out faster.
don't be afraid to create visuals or playlists that help you with what you're writing. It's an enviable talent to be able to write something off a photo you saw on pinterest, or a song you really like.
if you find yourself in a mood where you want to write really badly, but you have no idea what you want to write, and none of the prompts you find are appealing enough. find an activity you use to destress, whether its listening to music, listening to asmr, doom scrolling on social media, or browsing pinterest. go do that. chances are, you'll find something that will inspire you what to write when you're not looking for it.
In one of my recent posts, I talked about losses as a core principle in driving a plot forward.
It's recommended in almost all guides. But here's the thing: someone doesn't have to actually die to create that emotional rollercoaster.
Here are 20 different losses your protagonist can face without losing someone to the cold hands of death:
1. Loss of a dream job opportunity
2. End of a long-term relationship or marriage
3. Betrayal by a close friend or family member
4. Financial ruin or bankruptcy
5. Loss of a beloved pet (The pet could go missing.)
6. Rejection from a prestigious program or institution
7. Injury or illness leading to the loss of physical abilities
8. Destruction of a childhood home
9. Loss of custody of a child
10. Failure to achieve a lifelong dream or goal
11. Being falsely accused of a crime
12. Natural disaster destroying personal belongings and home
13. Loss of a valuable family heirloom
14. Experiencing discrimination or injustice
15. Being forced to move away from a beloved community
16. Losing a significant competition or contest
17. Loss of memory or cognitive abilities
18. Falling out with a mentor or role model
19. Closure of a cherished local business
20. Loss of one's reputation due to scandal or rumor
Thank you for all of your support. If you love my blog, consider gifting me a rose. Val's here, and I hope your characters are ready to paint the town red.
also a poem from the new, unreleased collection. very possibly my own all-time favourite.
by Writerthreads on Instagram
A common problem writers face is "white room syndrome"—when scenes feel like they’re happening in an empty white room. To avoid this, it's important to describe settings in a way that makes them feel real and alive, without overloading readers with too much detail. Here are a few tips below to help!
You don’t need to describe everything in the scene—just pick a couple of specific, memorable details to bring the setting to life. Maybe it’s the creaky floorboards in an old house, the musty smell of a forgotten attic, or the soft hum of a refrigerator in a small kitchen. These little details help anchor the scene and give readers something to picture, without dragging the action with heaps of descriptions.
Instead of just focusing on what characters can see, try to incorporate all five senses—what do they hear, smell, feel, or even taste? Describe the smell of fresh bread from a nearby bakery, or the damp chill of a foggy morning. This adds a lot of depth and make the location feel more real and imaginable.
Have characters interact with the environment. How do your characters move through the space? Are they brushing their hands over a dusty bookshelf, shuffling through fallen leaves, or squeezing through a crowded subway car? Instead of dumping a paragraph of description, mix it in with the action or dialogue.
Sometimes, the setting can do more than just provide a backdrop—it can reinforce the mood of a scene or even reflect a theme in the story. A stormy night might enhance tension, while a warm, sunny day might highlight a moment of peace. The environment can add an extra layer to what’s happening symbolically.
The bookstore was tucked between two brick buildings, its faded sign creaking with every gust of wind. Inside, the air was thick with the scent of worn paper and dust, mingling with the faint aroma of freshly brewed coffee from a corner café down the street. The wooden floorboards groaned as Ella wandered between the shelves, her fingertips brushing the spines of forgotten novels. Somewhere in the back, the soft sound of jazz crackled from an ancient radio.
Hope these tips help in your writing!
Many people create lists of synonyms for the word 'said,' but what about the word 'look'? Here are some synonyms that I enjoy using in my writing, along with their meanings for your reference. While all these words relate to 'look,' they each carry distinct meanings and nuances, so I thought it would be helpful to provide meanings for each one.
Gaze - To look steadily and intently, especially in admiration or thought.
Glance - A brief or hurried look.
Peek - A quick and typically secretive look.
Peer - To look with difficulty or concentration.
Scan - To look over quickly but thoroughly.
Observe - To watch carefully and attentively.
Inspect - To look at closely in order to assess condition or quality.
Stare - To look fixedly or vacantly at someone or something.
Glimpse - To see or perceive briefly or partially.
Eye - To look or stare at intently.
Peruse - To read or examine something with great care.
Scrutinize - To examine or inspect closely and thoroughly.
Behold - To see or observe a thing or person, especially a remarkable one.
Witness - To see something happen, typically a significant event.
Spot - To see, notice, or recognize someone or something.
Contemplate - To look thoughtfully for a long time at.
Sight - To suddenly or unexpectedly see something or someone.
Ogle - To stare at in a lecherous manner.
Leer - To look or gaze in an unpleasant, malicious way.
Gawk - To stare openly and stupidly.
Gape - To stare with one's mouth open wide, in amazement.
Squint - To look with eyes partially closed.
Regard - To consider or think of in a specified way.
Admire - To regard with pleasure, wonder, and approval.
Skim - To look through quickly to gain superficial knowledge.
Reconnoiter - To make a military observation of a region.
Flick - To look or move the eyes quickly.
Rake - To look through something rapidly and unsystematically.
Glare - To look angrily or fiercely.
Peep - To look quickly and secretly through an opening.
Focus - To concentrate one's visual effort on.
Discover - To find or realize something not clear before.
Spot-check - To examine something briefly or at random.
Devour - To look over with eager enthusiasm.
Examine - To inspect in detail to determine condition.
Feast one's eyes - To look at something with great enjoyment.
Catch sight of - To suddenly or unexpectedly see.
Clap eyes on - To suddenly see someone or something.
Set eyes on - To look at, especially for the first time.
Take a dekko - Colloquial for taking a look.
Leer at - To look or gaze in a suggestive manner.
Rubberneck - To stare at something in a foolish way.
Make out - To manage to see or read with difficulty.
Lay eyes on - To see or look at.
Pore over - To look at or read something intently.
Ogle at - To look at in a lecherous or predatory way.
Pry - To look or inquire into something in a determined manner.
Dart - To look quickly or furtively.
Drink in - To look at with great enjoyment or fascination.
Bask in - To look at or enjoy something for a period of time.
How to Write Dialogue That Doesn’t Sound Like a Script
Okay, so here's the thing. After years of trying to get dialogue right, I think I've finally cracked the code.
Read it aloud.
Yeah, you heard me. Just read your characters' lines out loud. You’ll be shocked at how quickly you can tell if something sounds natural or like you’re writing for a robot. If you’ve never said that line in your life, and if you’ve never heard someone say it in real life, it’s probably time for a change.
This simple trick has literally transformed my writing for the better. Dialogue that used to feel stiff and scripted now flows like a conversation between friends. Just try it. Your characters will thank you, and so will your readers.
Also, if you catch yourself saying “What?” after reading a line, that’s your cue. It’s gotta go.
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